MSc Digital Learning
Course
The EdTech business sector is estimated to be worth around £3.4 billion in 2021 in the UK alone, and steadily growing worldwide due to the recent pandemic. Whether your interest lies in leading schools, working at universities, launch a new start-up, or becoming the head of a talent and acquisition programme in a multinational, it is paramount to not only understand how individuals learn, but also how to apply such skills in an entrepreneurial context.
Whether you hold an degree in Education and you are ready to learn the business side of your next venture, or you want to understand how we learn to be more successful in your EduTech business, we will not hold you back. Regardless of your previous academic studies, this Masters programme is sure to stimulate you.
Duration 1 year, Full-Time
Mode of Delivery Distance Learning; Hybrid; or Face-to-Face
Start Dates: September, November, January and March
Application Deadlines: August 15th for September start; October 15th for November start; January 5th for January start; March 5th for March start
Contact Hours Average of 30 timetable hours live per 15 credit-modules, and additional contact hours with lecturers and personal tutors on appointment. More information on the Programme Handbook.
*start dates subject to sufficient student numbers
This Course is for...
Anyone interested in learning and digital technologies
Teachers looking to be promoted in a Senior Management position
Individuals that come from an educational background looking to gain managerial skills and competencies, and vice versa
Entrepreneurs and start-uppers taking on the EduTech sector
Talent, Learning and Development experts who feel the need to upskill themselves
Possible careers include
EduTech entrepreneurs and start-uppers
School Senior leaders and business managers
Talent and Leadership team leaders
Educational and Edutech consultants
Edutech Heads of Department
and many more!
Learning Outcomes
The Programme is designed to:
- Deepen students’ knowledge and understanding of the digital education sector, from an entrepreneurial and intrapreneurial perspective.
- Critically analyse the state of art in terms of learning through a variety of digital media, as well as in a variety of contexts.
- Enhance essential transferable skills such as clearly visualising and communicating their opinions to a professional audience, using a variety of mediums. Also, foster independent critical, creative, and strategic thinking, confident decision-making, and entrepreneurial skills, which will be fostered through practical exercises, projects and group work.
- Recognise the challenges faced by the educational sector, and appraise real issues linked to modern ways we learn and teach in the post-Covid era.
- Design effective and engaging instructional materials, using a variety of digital means, while taking into account accessibility issues as well as the availability of resources.
- Critically think about what is needed in the educational sector to promote meaningful change and translate it into a new tech venture.
- Appreciate that digital learning means more than just adding tech to a more traditional approach and consider people at the core of the instructional design process.
- Provide students with an opportunity to test their knowledge in a stimulating and engaging environment, using hands-on projects to test out ideas.